
But venture further out, and start to feel small as things get larger and larger - to the point where cracks in the ground become chasms. In Maquette you will explore the scales of everyday problems in a modern-day love story. Where sometimes the smallest of issues can become insurmountable obstacles.Maquette begins with a budding romance between strangers, then turns into a strange world where nothing, including how the sizes of objects relate to each other, is as it seems. An experimental first-person POV recursive puzzle game, Maquette is a world built like Russian dolls-that is, a world set in another world within another world. Objects in one environment, such as a barrier blocking your way into an area, are reflected in the small world and the larger worlds simultaneously.Īs such, the game makes you think of ways to use objects creatively.
#Maquette ticket puzzle crack
A tiny crack in the wall can become a passage to another world, and a normal ticket stub dropped in the small world becomes enormous in the large world. This mechanic reflects the inward-looking story of Maquette, where something that starts as a small problem can become an insurmountable issue later down the line. Take your time exploring beautiful environments with vibrant colors and realistic ambient sounds.

Maquette is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge. Maquette - Maquette is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge. Explore houses, palaces, museums, carnivals, and more, and watch them transform as the story progresses. Head to the center of the world and youll feel like a giant. Maquette makes it possible by twisting the world into itself recursively in an MC Escher-esque fashion. Head to the center of the world and you'll feel like a giant, towering over buildings and walls. Nested in Maquette’s puzzles is a mature, nostalgic, and emotional story waiting to be discovered. It should be noted that the game does deviate from this playstyle at certain times and, if you want to learn more, check out our Maquette review.If you liked games like The Witness and Manifold, Maquette is a joy to get lost in. Some items can be used to create bridges or ramps, while the usefulness of others will only become clear when they reach a particular size. You solve puzzles by moving objects around the model and the locations around, upscaling and downscaling them as your needs be. There are, in fact, three versions of the world - the small model in the central dome, the area around the central dome which is at the correct right for you and the larger world outside.Īll three locations exist within each other and all are affected by your actions, even if that action is unseen. Maquette focuses around the idea that you can solve puzzles by manipulating a model of the world you're currently in. If you don't, then you'll need to replay the game until that specific section. The game doesn't have a chapter selection mechanic, so, if you want to replay a particular level, you need to ensure you made a dedicated save file at the beginning of the level. Maquette is a linear puzzle game consisting of seven chapters to reach the next chapter you must fully complete the one you're currently playing.


We also have a Maquette trophy guide for those who want to obtain Platinum.
#Maquette ticket puzzle how to
The guides listed below explain how to solve every puzzle you encounter in Maquette and, because of this, they do contain spoilers: The majority of the chapters contain a selection of puzzles you need to solve to progress you'll know when you're on the right track when either a cutscene plays, text appears or you have a line of dialogue. Maquette is divided into seven chapters of varying lengths. Watch on YouTube Maquette Reveal Trailer Maquette walkthrough
